- Spell Level: 3
- Spell School: Conjuration
- Casting time: 1 Action
- Range: 60 ft
- Target: 30 ft Sphere
- Components: V, S, M (a small lodestone)
- Duration: Instant
Summary
Classes: Wizard
Source: Homebrew
You tap into the mysteries of dunamancy, conjuring a focal point within range that births a swirling singularity, reminiscent of a miniature black hole. Within a 30-foot radius of this point, creatures within range must make a Constitution saving throw. Those who fail are drawn 30 feet toward its center, suffering 5d10 force damage.
Objects not being worn or carried are consumed by the singularity. Initially, it can consume objects weighing 10 pounds or less.
Should multiple creatures occupy the same space, they converge as close as possible to the singularity’s center.
Creatures that succeed on their saving throws resist being drawn closer and take half damage.
At Higher Levels: The spell’s damage increases by 1d10 for each slot level above 3rd. Additionally, the singularity can consume objects weighing an additional 10 pounds per level above 3rd.